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Original Usenet thread from alt.ascii-art, started 25 Aug 1996.
 _   _                     _        _             _     _           
| | | |___  ___ _ __   ___| |_     / \   _ __ ___| |__ (_)_   _____ 
| | | / __|/ _ \ '_ \ / _ \ __|   / _ \ | '__/ __| '_ \| \ \ / / _ \
| |_| \__ \  __/ | | |  __/ |_   / ___ \| | | (__| | | | |\ V /  __/
 \___/|___/\___|_| |_|\___|\__| /_/   \_\_|  \___|_| |_|_| \_/ \___|
video game art ascii

video game art ascii

alt.ascii-art · 5 messages · 25 Aug 1996 - 2 Sep 1996
Rajeev Gantela <r...@Radix.Net> ASCII art 25 Aug 1996 00:00 · permalink · report
 <yes'hello'thought'i'heard'someone>
 <say'they'wanted'to'see'some'video>
 <game'related'art'well'here'you'go>

 <bub'from'bubble'bobble'and'bustamove>

                                    ,a@@@@@@eg,
                                   @@@@@@@@@@@@@e,
                    ,ee@@@@@6ee,, 4@@@4445555555555
                    @@@@@@@@@@@@"2agggQQQQQQQQQQQQQQQQ&ggg,
                    "@@@@@@@@9ggQQQQQQQQQQQQQQQQQQQQQQQQQQQQgg
                      4@@@@@?QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ&g
                         99JQQQQQQQQQQQQQQ2WW##@Q2QQQQQ2W##W2QQQ&,
               ,ae@@@@@@@\JQQQQQQQQQQQQQ2#########WQQQW#######2QQ&g
            ee@@@@@@@@@@9JQQQQQQQQQQQQQQ#####@@2gg2QQQ@2g@PM##BQQQ&,
              @@@@@@@@@B QQQQQQQQQQQQQQM####@ [####QQQQ###L ###BQQQ$
                "4@@@@@ gQQQQQQQQQQQQQQM####@, `   QQQ$     ###BQQQ@L,
                    99" QQQQ2Q@@@@@@@@@B#####@    ,QQQ&,   p##B@QQ@@@#
              ,ae&@@@@ QQQQQB@@@@@@@@@@@QQMM@@@MQQQQQQQQQM@@@MQQQQ@@@@
           e@@@@@@@@@",QQQQQQQ@@@@@@@@QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ7
              "@@@@@@ QQQQQQQQQQQQQQ*QQ*****"""""""WWWWWW&"""*****"`
               ,, ,3pppp,34QQQQQQQQQQ&g,,,  ,,appp@@@@@@@px,,,gg,
            @@9J#@@@@@@@@@#$/QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQg9,
  ggggg,      @@Q@@Q@@@QQQ@9$3;ggg;3?4QQQ333333????????????3"3pp@@@6p,
gQQ&g""|a, aepJ92[@#",9B"92gQQQQQQQQQ&jQ#####################g2   """
QQQQQ&["#@ ""5JgQQ&gQQQgQQQQQQQQQg"]**9 gJ5@5Z5###############Bp g$gg
 QQQQQQQQQQQQQQQQQQQQQQQQQQQQ*?3pB@@32####@@J#@2################Dj##F#
  *QQQQQQQQQQQQQQQQQ^QQQQQ$9&@@bg99JJJJJJ99@g1################B@ g@@h"
     "?QQQQQQQQQ???"" "?4QQ&$g" @@@@@@@@""~ 444444#########@4" ""?'~
 <namco'logo>
HHHHHHHHnn
HH       Hn
HH       HH
HH       HH
HH       HH
HH       HH

HHHHHnn.  HHHHHnn. HHHHHHHHHn. .nHHHHH .nHHHHn.  (c)
HH    Hn    nnnnHn HH  HH   Hn nH      nH    HH
HH    HH  NN    HH HH  HH   HH HH      HH    HH
HH    HH  `HHHHHHH HH  HH   HH `*HHHHH `*HHHH*'

 <pac'man'logo>
HHHHHHHn       n         .nHHHHn.         H.       .H       n       H.    HHH
HHH HHHHn     nHn       nHHHHHHHn         HHn     nHH      nHn      HHn   HHH
HHH H/HHn    nHHHn     nHHHHHHH'    HHHH  HHHn   nHHH     nHHHn     HHHn  HHH
HHHH/HHn    nHHHHHn    nHHHHH<      HHHH  HHHHH.HHHHH    nHHHHHn    HHHHn HHH
HHH        nHHH HH\n   nHHHHHHH*          HHHHHHHHH|H   nHHH HH\n   HHHHHHH|H
H|H       nHHHHHHHH\n   nHHHHHHH*         HHHHHHHHH|H  nHHHHHHHH\n  HHHHHHH|H
H|H      HHHHHHHHHHHHH   `*HHHH*'         HHHHHHHHHHH HHHHHHHHHHHHH HHHHHHHHH


[ Pac - Man Trademark TM and (C) 1980-81 Namco ]

<pac'man'and'ghosts>

                  .nHHHHn.        .nHHHHHn. .nHHHHHn. .nHHHHHn. .nHHHHHn.
                  nHHHHHHHn       nHHHHHHHn nHHHHHHHn nHHHHHHHn nHHHHHHHn
                   `HHHHHHHn      H(O H(O H H(O H(O H H(O H(O H H(O H(O H
                    >HHHHHnn      HHHHHHHHH HHHHHHHHH HHHHHHHHH HHHHHHHHH
                  *HHHHHHHHn      HHHHHHHHH HHHHHHHHH HHHHHHHHH HHHHHHHHH
                 *HHHHHHHHn       HHHHHHHHH HHHHHHHHH HHHHHHHHH HHHHHHHHH
                  `*HHHH*'        H HH HH H H HH HH H H HH HH H H HH HH H



  .nHHHHn.                 .nHHHHHn. .nHHHHHn. .nHHHHHn. .nHHHHHn.
 nHHHHHHHn                 nHHHHHHHn nHHHHHHHn nHHHHHHHn nHHHHHHHn
nHHHHHHH'                  H O)H O)H H O)H O)H H O)H O)H H O)H O)H
nHHHHH<                    HHHHHHHHH HHHHHHHHH HHHHHHHHH HHHHHHHHH
nHHHHHHH*                  HHHHHHHHH HHHHHHHHH HHHHHHHHH HHHHHHHHH
 nHHHHHHH*                 H\/\/\/HH H\/\/\/HH H\/\/\/HH H\/\/\/HH
  `*HHHH*'                 H HH HH H H HH HH H H HH HH H H HH HH H

[ Pac - Man Trademark TM and (C) 1980-81 Namco ]

<pole'position'logo>

            ---------------------------------
            HH |\     |\     |\     |\     HH   TM
            HH |H\Hn  |n\Hn  |H\    |H\HH  HH
            HH |H /H  |H /H  |H /   |H /   HH
            HH |H/H'  |H/ H  |H/    |H/HH  HH
            !! |/     |/  H  |/     |/     !!
            ::  H      `HH'   HHHH   HHHH  ::
            ---------------------------------
 ----------------------------------------------------------
 HH |\     |\     |\     |\   |\     |\   |\     |\      HH
 HH |H\Hn  |n\Hn  |nHHn  |H\  |H\HHH |H\  |n\Hn  |H\  H  HH
 HH |H /H  |H /H  |H /   |H / |  /   |H / |H /H  |HH/ H  HH
 HH |H/H'  |H/ H  |`HHn  |H/  | /H   |H/  |H/ H  |H/H H  HH
 !! |/     |/  H  |/  H  |H   |/ H   |H   |/  H  |/  HH  !!
 ::  H      `HH'   `HH'   H      H    H    `HH'   H   H  ::
 ----------------------------------------------------------

[ Pole - Position (C) Namco 1982 ]
 <dig'dug>
       HHHHHHHn.   nn   .nHHHn.     HHHHHHHn.  nHH  HHn  .nHHHn.
       HHH  HHHn  nHHn  nH'         HHH  HHHn  HHH  HHH  nH'
       HHH  HHHn  HHHH  HH          HHH  HHHn  HHH  HHH  HH
       HHH  HHHn  HHHH  HH  HHn     HHH  HHHn  HHH  HHH  HH  HHn
       HHH  HHHn  HHHH  HH   HH     HHH  HHHn  HHH  HHH  HH   HH
       HHHHHHH*'  `HH'  `*HHHH'     HHHHHHH*'  `*HHHH*'  `*HHHH'
                              CHARACTERS
             _______                               _____
            /   ----\                        _____/  /  \
           |-- / o  o|                      /____    | O|
           |  |      |                        ^ ^>   _\_/
        |  |   --^^--|                      \^_^__/ /   \__
        `--\_________/                       ~ ~\    \     \
               |  |                              \ _\ \\___/
              --- --                            / /  \ \
             POOKA                                FYGAR
[ Dig Dug (C) NAMCO 1982]

 <sega'logo>
        $$$$$$$$   .n$$$$$$  .n$$$$$$$$       $
      $$$----$$   $$/$$$$$  $$/$$$$$$$      $$$       TM
     $$$/$        $$|       $$|            $$$$$
     $$/$$$$$.    $$|$$$$   $$| $$$$$$    n$$/\$$
      $\----\$$   $$|---$   $$| $----$   n$$/$$\$n
       $$$$$$\$$  $$|$$$$   $$| $$$$|$  n$$/$ $$\$$
           $/$$$  $$|       $$|     |$  n$/$$$$$$\$n
     $$-----$$$   $$\$$$$$  $$\$$$$$|$  $/ $------$$$
     $$$$$$$*'     `*$$$$$   `*$$$$$$$  $$ $$$$$$$$$$

 [sega-trademark by Sega Enterprises]
 <taito'logo>
                                    OO
                                   OOOO
TTTTTTTTTTTT          A             OO     TTTTTTTTTTTT       OOOOOO     R
TTTTTTTTTTTT         AAA  A                TTTTTTTTTTTT     OO      OO
    TTTT            AAAAA           OO         TTTT        OO        OO
    TTTT           AAAAA A          OO         TTTT       OO          OO
    TTTT          AAAAA AAA         OO         TTTT       OO          OO
    TTTT         AAAAA AAAAA        OO         TTTT       OO          OO
    TTTT        AAAAA AAAAAAA       OO         TTTT        OO        OO
    TTTT       AAAAA  AAAAAAAA      OO         TTTT         OO      OO
    TTTT      AAAAAA  AAAAAAAAA     OO         TTTT           OOOOOO
 [taito-registered by Taito]

 <more'to'come'later?>

  /*art'by'rg:c/o-generic designs(c)MCMCXVI <zero>*\

In article <4von3t$ie...@news1.radix.net>, Rajeev Gantela <r...@Radix.Net>
writes
><bub'from'bubble'bobble'and'bustamove>
Wow! I remember that game from the C64, it was the best game on it! I
loved the two-player game. If I am not mistaken it was the game before
Rainbow Islands and Parasol Stars.
-- 
 ,o8888o,         Jonathan Williamson AKA Shroom17         ,o8888o,  
 88888888         ~~~~~~~~ ~~~~~~~~~~ ^^^ ~~~~~~~~         88888888   
    ((          ___| Music Lover/C++ Programmer |___          ))
     ))        | A-Level student/Theatre technician |        ((

+------ Rajeev Gantela (r...@Radix.Net) wrote: -----------
|  <yes'hello'thought'i'heard'someone>
|  <say'they'wanted'to'see'some'video>
|  <game'related'art'well'here'you'go>

Here is some that I have collected (or created):

         1      ____
         2     /oo  \      "Sig-Sized Pac-Man Ghost"
         3    |      |
         4    |      |     David
         5    |/\/\/\|     Issel

Video Game From: "brian odom" <bod...@nectarine.ucs.indiana.edu>
    ____...----....
   |""--..__...---'--._
   `""--..__|.__       `.
       |        `\      | 
       |          |     |
      /           |     |
   __'           /      |
 ,'  ""--..__ ,-'       |  
|""--..__   ,'          |
|        ""|            |
|  ;  ,    |            |
|     '    |            |
|          |            |.-.___
|          |            |      "---(=
|__        |        __..'
   ""--..__|__..--""


                      /\
                     <  \
                     |\  \
                     | \  \
  "Pinball Machine"  | .\  >
  by David S. Issel  |  .\/|
                     |   .||
                     |    ||
                    / \   ||
                   /,-.\: ||
                  /,,  `\ ||
                 /,  ', `\||
                /, *   ''/ |
               /,    *,'/  |
              /,     , /   |
             / :    , /   .|
            /\ :   , /   /||
           |\ \ .., /   / ||
           |.\ \ . /   /  ||
           |  \ \ /   /   ||
           |   \ /   /    |'
           |\o '|o  /
           ||\o |  /
           || \ | /
           ||  \|/ 
           |'   ||
                ||
                ||
                |'


ASCII Doom From: may...@ozemail.com.au (Beth Mayo)
+-----------------------------------------------------------------------------+
| |       |\                                           -~ /     \  /          |
|~~__     | \                                         | \/       /\          /|
|    --   |  \                                        | / \    /    \     /   |
|      |~_|   \                                   \___|/    \/         /      |
|--__  |   -- |\________________________________/~~\~~|    /  \     /     \   |
|   |~~--__  |~_|____|____|____|____|____|____|/ /  \/|\ /      \/          \/|
|   |      |~--_|__|____|____|____|____|____|_/ /|    |/ \    /   \       /   |
|___|______|__|_||____|____|____|____|____|__[]/_|----|    \/       \  /      |
|       |    | _|___|____|____|____|____|____|___|  /\|   /  \      /  \      |
|       |__--~~ |_|____|____|____|____|____|____|  |  |\/      \ /        \   |
|  __--~~   |  /                                /  /  | \     /  \          /\|
|~~  |      | /                                 ~~~   |  \  /      \      /   |
|    |      |/                        .-.             |  /\          \  /     |
|    |      /                        |   |            |/   \          /\      |
|    |     /                        |     |            -_   \       /    \    |
+-----------------------------------------------------------------------------+
|          |  /|  |   |  2  3  4  | /~~~~~\ |       /|    |_| ....  ......... |
|          |  ~|~ | % |           | | ~J~ | |       ~|~ % |_| ....  ......... |
|   AMMO   |  HEALTH  |  5  6  7  |  \===/  |    ARMOR    |#| ....  ......... |
+-----------------------------------------------------------------------------+
          From the people who gave you VI - NEW Ascii DOOM!


Doom Logo From: che...@math.umbc.edu (Chendi Zhang Guest)
_______.  _____.  ._____  ___  ____
\..._..|||.._..||||.._..||...\/.../ R      
 |.|\|.|||.|\|.||||.|/|.||.......|
 |.| |/|||\| |.||||.| |/||\......|
 |.| | ||| | |.||||.| | ||  \....|
 |/|/  |||  \|\||||/|/  ||  |^|..|
 |    /\||     ||||     |/\ | |\.|
 |  /   /\\   / /\ \   //\  \ | \|
 |/   /   \\_/ /  \ \_//   \//\  |
/   /       \/      \/       \   \
 \/   Chendi Zhang             \/  



For other line art see my ASCII art web page at:  

     http://nunic.nu.edu/~dissel/asciiart.html

Have a great day,
Dave.
--          _                                           .----.   . - .
PROGRAM  (PRO'-gram') [n] A magic spell cast over a     |C>_.|.:' .:.  .
computer allowing it to turn one's input into error   __|____|__ `:.  O_/
messages.    [vi] To engage in a pastime similar to  |  ______--|   \/M
banging one's head against a wall,  but, with fewer  `-/.::::.\-'   _/ \_
opportunities for reward. GCS d-- t++ W++ u- au+(*)   `--------'

In article <50991t$2r...@news.nu.edu>, "David S. Issel - 2144244"
<dis...@nunic.nu.edu> writes
>+------ Rajeev Gantela (r...@Radix.Net) wrote: -----------
>|  <yes'hello'thought'i'heard'someone>
>|  <say'they'wanted'to'see'some'video>
>|  <game'related'art'well'here'you'go>
>
>Here is some that I have collected (or created):
>
>         1      ____
>         2     /oo  \      "Sig-Sized Pac-Man Ghost"
>         3    |      |
>         4    |      |     David
>         5    |/\/\/\|     Issel

Hang on a second here !
They have mouths on my game so here's my pac-man Ghost

               ____
              /OO  \  -=Skydanvcer=-
             |/\/\  |
             |      |     
             |/\/\/\|

               ____
              / OO \  -=Skydancer=-
             | /\/\ |
             |      |
             |/\/\/\|

               ____
              /  OO\ -=Skydancer=-
             |  /\/\|
             |      |
             |/\/\/\|
    
               ____
              /    \ -=Skydancer=-
             |      |
             |      |
             |/\/\/\|    

Looks a tiny bit better with a mouth to open and close.

         _____ -=Skydancer=-
        /  o /
       (    (   Pac-Man
        \____\   

Improve it if you wish
-- 
     ____               Skydancer                  ____
  (\  __  /)                                    (\  __  /)                      
  ( \(__)/ )    ~The air of Heaven,             ( \(__)/ )                   
   ( /<>\ )         Is that which blows,         ( /<>\ )
    (\/\/)            Between a horses ears~      (\/\/)
     (  )                                          (  )       
     /__\    E-Mail: Sop...@g-dav.demon.co.uk      /__\ 

Colin Douthwaite <cfb...@southern.co.nz> ASCII art 2 Sep 1996 00:00 · permalink · report
David S. Issel - 2144244 (dis...@nunic.nu.edu) wrote:

>+------ Rajeev Gantela (r...@Radix.Net) wrote: -----------
>|  <yes'hello'thought'i'heard'someone>
>|  <say'they'wanted'to'see'some'video>
>|  <game'related'art'well'here'you'go>

>Here is some that I have collected (or created):
>
>         1      ____
>         2     /oo  \      "Sig-Sized Pac-Man Ghost"
>         3    |      |
>         4    |      |     David
>         5    |/\/\/\|     Issel
>
>Video Game From: "brian odom" <bod...@nectarine.ucs.indiana.edu>
>    ____...----....
>   |""--..__...---'--._
>   `""--..__|.__       `.
>       |        `\      | 
>       |          |     |
>      /           |     |
>   __'           /      |
> ,'  ""--..__ ,-'       |  
>|""--..__   ,'          |
>|        ""|            |
>|  ;  ,    |            |
>|     '    |            |
>|          |            |.-.___
>|          |            |      "---(=
>|__        |        __..'
>   ""--..__|__..--""
>
>
>                      /\
>                     <  \
>                     |\  \
>                     | \  \
>  "Pinball Machine"  | .\  >
>  by David S. Issel  |  .\/|
>                     |   .||
>                     |    ||
>                    / \   ||
>                   /,-.\: ||
>                  /,,  `\ ||
>                 /,  ', `\||
>                /, *   ''/ |
>               /,    *,'/  |
>              /,     , /   |
>             / :    , /   .|
>            /\ :   , /   /||
>           |\ \ .., /   / ||
>           |.\ \ . /   /  ||
>           |  \ \ /   /   ||
>           |   \ /   /    |'
>           |\o '|o  /
>           ||\o |  /
>           || \ | /
>           ||  \|/ 
>           |'   ||
>                ||
>                ||
>                |'
>
>
>ASCII Doom From: may...@ozemail.com.au (Beth Mayo)
>+-----------------------------------------------------------------------------+
>| |       |\                                           -~ /     \  /          |
>|~~__     | \                                         | \/       /\          /|
>|    --   |  \                                        | / \    /    \     /   |
>|      |~_|   \                                   \___|/    \/         /      |
>|--__  |   -- |\________________________________/~~\~~|    /  \     /     \   |
>|   |~~--__  |~_|____|____|____|____|____|____|/ /  \/|\ /      \/          \/|
>|   |      |~--_|__|____|____|____|____|____|_/ /|    |/ \    /   \       /   |
>|___|______|__|_||____|____|____|____|____|__[]/_|----|    \/       \  /      |
>|       |    | _|___|____|____|____|____|____|___|  /\|   /  \      /  \      |
>|       |__--~~ |_|____|____|____|____|____|____|  |  |\/      \ /        \   |
>|  __--~~   |  /                                /  /  | \     /  \          /\|
>|~~  |      | /                                 ~~~   |  \  /      \      /   |
>|    |      |/                        .-.             |  /\          \  /     |
>|    |      /                        |   |            |/   \          /\      |
>|    |     /                        |     |            -_   \       /    \    |
>+-----------------------------------------------------------------------------+
>|          |  /|  |   |  2  3  4  | /~~~~~\ |       /|    |_| ....  ......... |
>|          |  ~|~ | % |           | | ~J~ | |       ~|~ % |_| ....  ......... |
>|   AMMO   |  HEALTH  |  5  6  7  |  \===/  |    ARMOR    |#| ....  ......... |
>+-----------------------------------------------------------------------------+
>          From the people who gave you VI - NEW Ascii DOOM!
>
>
>Doom Logo From: che...@math.umbc.edu (Chendi Zhang Guest)
>_______.  _____.  ._____  ___  ____
>\..._..|||.._..||||.._..||...\/.../ R      
> |.|\|.|||.|\|.||||.|/|.||.......|
> |.| |/|||\| |.||||.| |/||\......|
> |.| | ||| | |.||||.| | ||  \....|
> |/|/  |||  \|\||||/|/  ||  |^|..|
> |    /\||     ||||     |/\ | |\.|
> |  /   /\\   / /\ \   //\  \ | \|
> |/   /   \\_/ /  \ \_//   \//\  |
>/   /       \/      \/       \   \


Does my Whack-a-Mole game qualify ?


It is a stress/frustration-relieving game for Japanese business men.

Moles pop up out of holes at random and you whack them down again.
The idea being to whack all moles so that none are visible.

The game was featured some years ago by Australian travel reporter and
commentator, Clive James, on a visit to Japan.

Moles are rather dull and boring so some more cheeky looking creatures
might be better ?  You can put names on them if you like !  :-)


      ________________________________
     /                                \
     |                                 |
     |          Mole  Whacker          |
     |                                 |
     |                                 |
     \________________________________/
                    |  |
                    |  |
                    |  |
                    |  |
                    |  |
                   / _)|
                  / /__L
      ___________/ (____)
                   (____)
          _______  (____)
                 \_(____)
                    |  |
                    \__/

          ____________________________________________________________
         / __________________________________________________________/|
        / /                                                         / |
       / /     |\_/|              |\/|               O_O           / /|
      / /     ( 0 0 )            (*OO*)             /@ @\         / / |
     / /    ' /\ " /\  '      ' / '\/' \ '      '   \ x /  '     / /  |
    / /    ' | |\_/| |  '    ' | |    | | '    '   / m  !m  '   / /   |
   / /    '  \_>---<_/  '    '  \ |  | /  '    '  / __  |   '  / /    |
  / /      ' ,  ,  ,  '       ' ,  ,  ,  '      ' ,  ,  ,  '  / /     |
 / /_________________________________________________________/ /      |
/____________________________________________________________ /       |
|  ________________________________________________________  |        |
| |                                                        | | -cfbd- |
| |                                                        | |        |
| |                 THE  WHACK-A-MOLE  GAME                | |       /
| |                                                        | |      /
| |                                                        | |     /
| |                    Give 'em heaps !                    | |    /
| |                                                        | |   /
| |                                                        | |  /
| |________________________________________________________| | /
|____________________________________________________________|/


Bye,

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