Original Usenet thread from alt.ascii-art, started 11 Nov 2002.
Big RogueLike ASCII Art 1
alt.ascii-art
· 3 messages · 11 Nov 2002 - 15 Nov 2002
This is meant to be a fighter and cat against a giant guarding a tower, for a RogueLike game under development. The limitation is that the scale should stay about the same size. The max possible size for the main character is 7by7 unless I use a large window and a small font. Can anyone diddle this to be a bit better? Or suggestions? Inspired by/Based on art by jgo (giant) and jgs (tower). -- ..................^ ~~ ......|==>.... . ()|.............| (oo) . _ _|_ _ .. .V@@+.............|/ <> \/).| |_| |_| |.. . db .............+/|__|\/ .| |.. .......Q.......... ///| ..\ /... .................. (_(_) ..| |...
On Mon, 11 Nov 2002 05:55:43 +0000, ABCGi wrote: > This is meant to be a fighter and cat against a giant guarding a tower, for > a RogueLike game under development. > > The limitation is that the scale should stay about the same size. The max > possible size for the main character is 7by7 unless I use a large window > and a small font. > > Can anyone diddle this to be a bit better? Or suggestions? > > Inspired by/Based on art by jgo (giant) and jgs (tower). Well, my Humble First Try at this, for the same size as yours... The giant looks a bit more evil and vigilant this way (and the tower is a bit more slender, but that depends on the tower).. .. ^ ### . |#> .. .. |(gg ) . | .. .. O <> -, .|=_=_=_=|.. .. |\`'`.) . \ / .. .. | |, () . | | .. .. |(_|_, . | | .. And (just an idea) you could dynamically change your character's (or even the monsters) appearance, like when you wear chain armor, use %% as body tiles etc.
"AnonyMaus" <ddd...@yahoo.com> wrote in news:pan...@yahoo.com: > On Mon, 11 Nov 2002 05:55:43 +0000, ABCGi wrote: > >> This is meant to be a fighter and cat against a giant guarding a >> tower, for a RogueLike game under development. >> >> The limitation is that the scale should stay about the same size. The >> max possible size for the main character is 7by7 unless I use a large >> window and a small font. >> >> Can anyone diddle this to be a bit better? Or suggestions? >> >> Inspired by/Based on art by jgo (giant) and jgs (tower). > > Well, my Humble First Try at this, for the same size as yours... > The giant looks a bit more evil and vigilant this way > (and the tower is a bit more slender, but that depends on the tower).. > > .. ^ ### . |#> .. > .. |(gg ) . | .. > .. O <> -, .|=_=_=_=|.. > .. |\`'`.) . \ / .. > .. | |, () . | | .. > .. |(_|_, . | | .. > > And (just an idea) you could dynamically change your character's > (or even the monsters) appearance, like when you wear chain > armor, use %% as body tiles etc. > Sweet thanks! Lets see how it looks below :-) -- *| ^ ### |#> `~~_----^^^=- ~ *| |(gg ) FL_FL_=_=_=_FL_FL ()_() (y)_(q)-\| o 00 ....::+::O <> -, |- -| _ |- -| (*.*) -/ | | \ \+[]-() '''::+::|\`'`.) | - | ||| |BRL| (w) (w) ' ' ` JL *| :| |, () |- -|_//.\\_|- -| `( ) abcgi@codemonkey .com.au *| '|(_|_, ::::::::::::' $ ()-()
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